This is more of a Tech Talk thing, but given that it's Greentooth I figured I'd thrown it in here instead!I made a greentooth generator for Blender, as well as a polycounter that turns red if you go over a set number of triangles, and looks angry if there are any ngons.…
EDIT: Stil not working in Maya, but blender did it with no problems at all. I´d still very much like help, so I can do it in Maya in the future, since I´d rather stick with Maya. (I have no prblem with blender, I am just a Maya lover ;P).
What are the best tutorials/courses for learning environment art in Blender, for scratch to full scene? Unreal Engine works too, but my computer can't run it well.
https://www.blender.org/press/microsoft-joins-the-blender-development-fund/ This makes me uneasy for some reason. Glad that Blender is getting the money but... :/
new pretty new to this sort of stuff but I'm good at using blender but when I try to sculpt with blender my shit box computer starts to lag out :poly127: does any know if zbrush runs faster then blender does or if there's some when you make blender run a bit better thanks.:poly121: