For my most recent 3D project, I wanted to create an environment using Unreal Development Kit. I decided to build a gateway to an ancient city from a fantasy story I'm writing. Here is the result. I would appreciate any critique, so please let me know what you think. Thanks!
Working on a room as part of a group project to create a game environment based in Ancient Egypt. My room is the Hall of the Dead - the place where human hearts are weighed by the gods to discern whether they can proceed to the Afterlife or not. Within the next few days I will be updating this post and replying to it with…
Hi guys!This is an ancient Indian War Hammer called Zaghnal. I discovered recently some beautiful stories about the Indian culture and I feel very inspired by them.
Hi guys, this is something I started well over a year ago as part of the Ancient Civilizations challenge over on Artstation but never finished and decided to start up again just as the new one started a couple of weeks ago. The warrior is based on a concept by Carlyn Lim so check her out at…
Hi, i've been trying to make a ancient pillar for the game environment i am working on. I am facing some problems on the edges of it. I have highlighted the edge I tried by blurring the edges of the normal maps but its not solving anything. Texture file and the normal map :…
This is the first concept image I worked up for this concept of a throne of ancient technology. I'm imaging this throne is still relatively untouched as the work around it is decaying and returning to nature.
Guys! This post is a dupe. For some reason it got duped in the approval stage. Here´s the link to the original thread! :D http://polycount.com/discussion/175033/ue4-environment-the-ancient-ruins-of-khala-image-heavy#latest Cheers! ______________________________
Hi Polyconters! I want to share with you my submission for artstation ancient civilizations challenge. Svyatoslav, the Spring Harbinger Artstation: https://www.artstation.com/artwork/QYyZd model
First time posting in the 2D section, finally ventured out from the 3D side of things :) As part of my uni work we have to produce a street based on a historic city, I chose to base mine in Ancient Egypt. This is my progress on the painting so far, any feedback on what I could do to improve this would be highly…