Best racing wheel you can get.. Here you go... http://www.fanatec.de/html/index.php?id=250〈= Porsche 911 Turbo S Wheel LIMITED EDITION The Porsche 911 Turbo S wheel is strictly limited to 10.000 units in total. All owners can register in the Porsche 911 Turbo S public registry which will be available in the "911 Wheel…
This is my grooming project for REPLIKR from New Zeland - https://www.replikr.com/ which I did in Unreal Engine 4 with help of the groom plugin and Ornatrix alembic from Maya. Render time 13h for 2626 frames. Sampling - 1 Spatial и 32 Temporal AA. Hair Count: Baby - 548, Main - 74 151, Ponytail - 19 957 Will make more,…
Ok I can not for the life of me figure out how to post these as Thumbnails on this forum. Anyways been working on this for some time. Its my Second sculpture I have made with supersculpy. I first attempted to paint the skin with an airbrush(not shown) and failed miserably, so i repainted it with acrylic. If anyone has some…
Looking for work, freelance or on-site. Willing to relocate anywhere. Experienced in High poly and low poly modeling, UV mapping and texturing. Software: 3ds Max Maya Photoshop nDo Crazybump Zbrush Unity Infernal UDK Portfolio:http://rico3d.com/ Email: miguel@rico3d.com 951-796-6545
Here's a watermill that I'm working on for my project. It's 951 tris atm but I will add some more for the watersplashfx for the waterfalls. You can also see some of the surrounding environment, but it's all WIP.
If you have more than a side reference, then i suggest you use them and compare them to yours. The way yours is now, the bullet wont even make it from the mag to the barrel. Lots of things wrong, mostly with the reciever stock. http://members.shaw.ca/stan420/Pictures/cam4metalbody/CA-body-2.jpg these might be airsoft…
I am trying to make a realistic render, how should I go about modeling a tea bag? I am mainly talking about the inside of the tea bag. https://www.google.co.il/search?q=TEA+BAG&espv=2&biw=1918&bih=951&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiRr6fqg6PNAhVGthQKHcPhDB8Q_AUIBigB#imgrc=9zyqRV2XG4YaaM:
Here is the first bake, The skull seem very flat even though I have a separate geometry from the blade, a friend suggested that I should extrude it out a bit so I'm going to try that. Sitting on 951 tris so far, and the gryphn was made in Photoshop. Let me know what you guys think!
Name: Chris Maddox Position looking for: Environment and Prop work I am Proficient in 3D modeling & texture work & normal mapping techniques. Also I am Proficient in 3ds max and Photoshop. Im a good team player very willing to help others and always willing to learn. Contact info: Name: Chris Maddox Phone number:…