I didn't pilfer any of the content from anyone so it's purely my own creation. I would love to bring it in game because yeah I would certainly like to use a neon themed skin of mp-9 in game. The MP-9, in general, is an inferior class SMG but for the POWER of the lightning and the NEON SUPRA VIBES it will become as powerful…
The creator of megaman, Keiji Inafune, launched this project on kickstarter just about a day ago and they're already about to hit their mark. He can explain it better than I, check out the pitch: http://www.kickstarter.com/projects/mightyno9/mighty-no-9 Looks fantastic.
Good Day all, I've recently update this guns topology and textures as i really enjoyed modelling this gun, May i get a critique of my tec 9 and lighting before i upload it to my portfolio please. Thank you for looking.
this is awesome, really cool game! would be fun if you guys explored it after this, and push the "9 lives" element a bit more with puzzles and level design (gameover/fail after 9 spent lives). love the art and animations, really slick!
Hi you all. I'm still using that nice old 3ds 9; now I see that the .dlu exporter for that version is no more in /tools (deprecated?). Anyone can tell me where/if/how can I find that file? Besides, do I miss anything using .fbx instead? (I know the great work by Ruan about it). Thanks in advance
After 3 months of inactivity i returned to max again for fun and just to get moving i made great gun from Croatia its HS-9, very nice gun. And its my first hand held weapon ever, any feed back is appreciate Thank You
That's a Tec-9 High poly model I just finished. At first, I just wanted to train on making details on cylindrical surfaces, but I ended up making this whole gun. I am looking forward to critics and feedback ! This was modeled in Blender and previewed in Marmoset.
I'm looking for a .lwo importer/exporter for 3dsmax 9? Anybody help me out here, I know you problably have one some place I'm working on high poly local maps atm for our game and its proving to be a right bugger, but it would help if i could export the right format for our game to even see the model heh Thanks in advance.
Ok so I made my entire scene, textures, models the works and now it needs to go to max 8. I was using 9. Any tips? I have tried a few ways but something always seems to get a little messed up. Any suggestions are wonderful. Thanks guys.