We are looking for a Zbrush artist who can paint for modular terrain maps for us. Artists must have these skills:* professional level in Photoshop * proficient in stylized hand painted textures (like the ones seen in World of Warcraft) * and of course the ability to meet deadlines * *** Must provide related images,…
Hi! I am an independent Flash game developer in need of art for my current project, an online top-down 2D space game. Although my budget isn't large and I can't pay big studio rates, I don't expect artists to work for free. You will be paid for work completed (not "if the game makes money"). You will also be credited in…
Hi Im a game industry profesional seeking more contract work or full time positions. My website can be viewed at http://www.andylittletonart.com I can do anything from Model/texture, rig/animate, particle effects and export to your game engine. The full 9 yards. Im versatile and can work with any platform limitations.…
Sirlin Games is looking for a Concept Artist for short-term contract work for the "Fantasy Strike" fighting game. We need 7 stages with props concepted & illustrated. The game's style takes inspirations from Overwatch/World of Warcraft/Guilty Gear Xrd style, so a stylized portfolio is highly preferred with examples of…
Looking for a 3D artist to create characters and rooms from concept images. As well as work in Unity rig and animate. We are also interested in using a style that uses swatches - i.e. https://www.polygon-treehouse.com/blog/2017/12/6/swatch-magic If you're interested send an e-mail to mat@funatomic.com with your rate and…
Hi, We're working on a small game project with a team of people and are looking to hire on an animator to create a few animation sets for us and tweak some existing ones we have. We have the animation rig skinned and ready to go. The animations include things such as melee animations (swinging with first, swinging with…
:poly121: Hi there. We're working on a Unity game and we'll be looking to get an artist + animator hybrid one-man show, who can work with 2D in a 'puppeteer' animated style (skeleton animation), and perform a comic book art style from source existing material. We work remote, and the project ends September / October, with…
Hi there ! Little experiment on hairstyles : Instead of letting individual mesh strands have their own weighted vertex normals, I opted for a global, smoother normals orients (projected from a sphere or a deformed SubD mesh approximating the hair volume like for tree canopies. I also removed the 6 sides cylinder bake from…
Hello interested person, I'm looking for a 3D animator to work part-time to full time on a new game from Two-Piece Games called Melee Masters. Before reading further, keep in mind this will be a medium to long term project. So a little about the game.Melee Masters is a platform based competitive classic/fantasy themed…
Normally I don't really care about keyboards, my current one is just a basic 104 key one with nothing fancy on it and even though I'm a huge fan of hotkeys for everything, I was never really interested in the gaming keyboards that had a bunch of useful macro-able keys. However I just stumbled upon this! Razer Anansi…