We would like to offer a wide range of graphical content associated with videogames, primarily for computer games. We are a young company based in Europe - Poland, composed of numerous computer professionals who have extensive experience in many AAA titles. Feel free to take a look around our website and updated portfolio…
Hellfire Games, Inc. (Austin, TX) is hiring a Lead Artist for a new project on the PS3! Candidates should be well-rounded, self-motivated, have 5+ years experience in the game industry, and working knowledge of Maya. Job Duties may include: · Art Direction · Outsourcing management · 3D character and environment…
I see there are a lot of studios with relocation packages for senior positions, I have had a few jabs at overseas jobs and generally get told your work is good but we went with someone with more in house experience. I know there are costs that are involved with relocation it isn't cheap. The issue is the location I am…
Pixel by Pixel Studios Game Development and Outsourcing Services we offer - Unity Implementation - Unreal Engine 4 Implementation - Programming C++/C#/Javascript - Concept Art - 2D Art - 3D Modeling - Particle Effects Unity/Unreal Please reach out if you require any of the following services or simply want to discuss our…
Hello Polycount! The Bearded Ladies is looking for an environment artist to join our small but experienced team in Malmö, Sweden. We are working on a adventure/tactics game based on a popular Swedish IP, using Unreal Engine 4. You will be responsible for creating and designing real-time assets and environments, as well as…
Hey, Limbic Entertainment is currently searching a Art Director / Outsourcing Manager and a Technical Artist for our newest Unreal 4 based production. This is a core game production in a quite hardcore genre using newest technologies. We have already a highly motivated core team set-up and we are searching for further…
I have recently joined the team at Boss Key Productions Inc and they are looking to hire talented individuals in the following areas. If you have the chops or know someone that does shoot me a message. Technical Artist - Generalist with a background and experience with Shaders Network Engineer Animator Environment Artist…
I worked QA at EA for a summer contract. When I looked to go back there later they had started outsourcing all of their testing. You were no longer considered an EA employee, did not get any benefits of the facilities there, and all of the people I knew who did go back said they regretted it. This was EA Canada and a year…
I've worked in the industry a really long time, and I've definitely noticed a long term trend of 'artists' working less and less on the 'pure art' tasks relative to everything else. Part of it is that the technology gets more and more complex, so there is more tech stuff that needs to be done. Also, bigger teams means more…
I'd almost go the opposite. Sell the the asset, with the rights, just like an outsourcer would. Are you really going to do anythign else with this model other than your portfolio? It should be pretty easy to get an estimate of how much it would cost for them to get it built. Collect your cheque and just make sure its cool…