Hey there! First anim: I appreciate the apology for not looping it longer, but I think you need to re-export it with a longer loop cycle. Right now, I find it difficult to get a proper idea of the flow of the anim as short as it is and therefore can't quite critique it. Second Anim: Overall looking good. It could use some…
My name is Alex, I'm developing small rail shooter for mobile platforms (reference StarFox and Arc squadron). Story and game mechanics are ready and work. I'm looking for 2d/3d artist for sketching air crafts, space ships, environments. Screenshots of progress.
Atom Universe is the cross-platform virtual world, out on PC and PS4, using the Unreal engine. We are looking for good artists to create items, to sell for a share of the revenue. They can be environments, props and clothes... For more info contact info@atomrepublic.com for more detail.
Type: Permanent, Remote, Paid(contract) We are currently looking for a 3D Animator. At Notiontheory, we're working exclusively with Virtual Reality to explore the next generation of immersive games and experiences. We are currently working on our own game IP and product platform that needs additional development support.…
Hey PC, long time. I'm looking for a post or set of posts that a polycounter had put up, probably a long time ago (years). Basically, it was one person who was making an RPG-type game and most of the textures were gradient-based. There was one character who wore red and had some punching attacks, and there was another…
We are looking for a person (to Wroclaw or Warsaw studio) who would like to create game, not only fill it with models. Someone, who sees broad context and his/her 3D objects enrich player's environment and make it unique. If you: - have several years of experience in creating 3D models - have no problems with working in…
Hi! My name is Nick and I'm looking for help with various different things for my game. First, let me tell you a little about myself. I'm a 22 year old self taught programmer and graphic designer with a passion for writing and gaming. I've wanted to tell stories for quite a while, but writing books was always boring to me.…
I'm thinking on top of using a Lookup Table to bring everything together of setting up a document for everyone texturing with a pre-selected palette? I imagine the right amount of detail will come from adding in pattern and line work in the textures on key assets. As for lighting, it's difficult to get an idea from the…
woah! I wasn't expecting to see what I saw. I'd say put some more time into your portfolio before you start looking for work. Some textures are stretched, and very little silhouette and most of your props. ZBrush stone sculpting looks like you made in 5 minutes, and put on the site to troll. No 3DS Max, or Maya work...…
I Have a problem. I am an avid gamer. I enjoy games so much that I want to start making them. I have done camps, tutorials, I've worked with design programs (currently learning C++ & C#, have learned many tools such as 3D game studio, a touch of Maya...Etc.). I have six collage level books right next to my work area... its…