Hi ppl , I would like to write a python tool that does something with all material expressions inside of a given material. I have some issues with two material expressions: * Named Reroutes * Material Functions Named Reroutes are particular annoying, because the team is using them a lot. My script currently runs…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
Welcome all! I am the Co-Owner of Voidwalker Studios (shared ownership). We are an indie game development company that aims at making the games we have dreamed of. We are currently hiring! We will not be able to pay you right away, but as soon as we create our first game we will be able to give you guys paychecks. I will…
Andrew 'dr1ver' Maximov has a great thread going about how to do more with procedural materials In his thread "The Desert" he covers some interesting ideas on how to blend materials together procedurally. These aren't your fathers procedural materials that stand out as a hallmark of the early days of 3D. Andrew is floating…
Well here's the thing about art. I had the same question as you in the past, and I asked my friend what he thought about it. Basically what he told me is that art drives everything around us, because lets face it, there will always be a need for it. Art inspires, motivates, and drives people to do things. Humans like art…
That sounds like scripting work. Which means dev time. One easy fix would be to set a limit on the number of characters per post. Currently this is 40000, probably too high. But that doesn't limit # of images. Also setting the limit to something like say 1500 characters is likely going to piss some people off, and…
You need to change the material Blend Mode of materials with transparency if you're using Eevee + use Screen Space Reflections / Refraction depending on what you're doing. You also need a World to be reflected in first place. On an unrelated note: I don't mean to be a jerk or anything, but next time please try to give the…
Hi thank you so much for your response I figured it out and another person helped me with that But still one small error is there it seems hard for me. Any Idea? ERROR ( // Error: line 12: Flags must come before objects: -ed ) { string $sn = `file -q -sn`; string $cfp = `dirname( $sn )`; if (`window -exists…
Been a while since I've posted an update, but here's the latest and greatest. I've changed the wood pattern to one with a more distinct grain and richer colors. The layers of dust on the top were increased and I threw in some finger marks to add more character, as though someone was clearing the dust to check the condition…
one idea that gives OK results for ground cover is to break your leaf texture into greyscale then enhance the contrast and use a "cutout" filter in photoshop to reduce it to just a few levels. You can then use this limited level version in the alpha channel. Set an if node to have one input be the alpha version channel and…