Welcome to our Dota 2 Monthly Community Competition #17 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month on the DEMON race Heroes list:…
EDIT 06/24/16: After two weeks, it became increasingly clear to me that moving toward a rich district was not the right thing to do. So I've scrapped the idea of an Indian/Scandinavian style - not to say it will never get done, but it definitely won't be part of this pack. However, I've been hard at work polishing…
How are you fellas? I've decided to return to 3D (I don't know if I should but here I am :# ). I'm trying to make the full process of game ready character to learn. Inspired by this piece ArtStation - WAAGH!, Rostyslav Zagornov . The sculpt still has a long way to go and I think I've over worked a lil bit, I will take some…
That's pretty much what I did. Worked in stages and subdivided up to get a dense mesh to boolean from. This is what the mesh looked like before the booleans. I'm wondering if there's anything I could've done to make the cleanup process easier.
I have completely abandoned this thread and website BUT i desperately want to be better at sharing more progress and being available for feedback! I'm determined this time! But lets not look back at the thread and see how many times i've said that.. So in terms of updates, i finished the fox (i know this was back in march…
@LuizHD will surely do 1 week heads, started learning head anatomy in depth this month so that should help as well. @Nick_Simmons Thanks for the asset, that helps a lot. my observation skills aren't near as great as you guys yet so using 3d reference works wonders for me. copying using dynamesh sphere over it is how i…
Hey peeps!!! So...yeah, I haven't posted in a while. I've been busy with my part-time job and learning stuff like XGen. I did this a few days ago but I didn't wanna post with such little progress: yey, eyelashes on fleek (or is it?). Oh, and don't mind the missing the caruncle in the eye (the pink fleshy part). I was just…
Okay guys so Made a bit of progress. Got my high poly and low poly, unwrapped and retopped the low poly version, although the retop is sorta dodgy...not terrible, but could be much worse! Was getting some baking issues with xnormal due to the meshes being too small in world space so therefore it wasnt baking everything and…