Hi guys! Thank you for sharing your thoughts and attempts! It helped me a lot recently. I also would like to share some of the tips about the HLODs since this page is quite popular. Some of the points were already mentioned in this thread, so I just collected them once again in one message. I hope it will help somebody.…
The following positions are available: 3D MODELLER (DESIGNER) RESPONSIBILITIES To be able to design and implement 3d models for Call of Duty 2. This includes character models, weapon models or props. REQUIREMENTS: Knowledge of and able to work with Maya or 3ds Max Able to design either charactermodels, weaponry or…
Hello all, i have some problem with my Maya 2013 =\ can someone help me with this? i get this eror everytime when i run Maya\plugins\or just trying load image into Maya =(( Could not find maya.utils._guiExceptHook.Invalid Python Environment: Python is unable to find Maya's Python modulesPython Environment: PYTHONHOME =…
Also: The inclusion of the ENTIRETY of Halo3 multiplayer is a major plus for me and my roommates. After 3 disks have become unreadable from drive scratches and then the disks cracking, it's nice to have a new copy included with all the DLC maps! This campaign is less drawn out than Halo3 and there aren't any of the crazy…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
Great start! I would recommend gathering a ton of reference, and making a mood board, which is a collection of your strongest references, along with callouts ideintifying key features you wish to utilize. We have some resources on our wiki about modular workflows: http://wiki.polycount.com/wiki/Modular_environments…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hey, ya'll, I'm new here to Polycount. I'd like to know if these gesture drawings are suitable for inclusion in a portfolio. (This is only part of the portfolio requirement. There are seven additional things I need to include, but this is the second most important thing, and I had never heard of these until I saw the…
It didn't even cross my mind that there would be a plugin for something so obvious... But I googled it, and apparently it's already included in painter. Now I know where the button is for updating resources. Cheers!
This is my first time trying to fit this many objects in a single texture set (table not included). Additionally, after receiving feedback that some of my models are too low poly, I have been more generous with my models.