Hello Polycount Folks! My name is Tim. I'm the CEO and Creative Director of Lockeblade Interactive. Ive pulled together a team of nine individuals (a mix of programming, art, music, and writing talents) to create a prototype for a next-generation action game. We are currently using Unreal Engine 4, which supports a…
Hello everyone, im looking someone to enroll in a small but that can bring tons of remuneration if it isnt doing wrong project, im a concept artist and game designer and im looking for a VFX artist to work in some cool effects for some animations that are already designed (2d concepts), the vfx artist will keep the 75% of…
Between The States (placeholder name) is going to be an American civil total conversion mod for Red Orchestra 2, and is currently looking for some help. thread can be found here. Right now I'm looking to see if anyone would be interested in creating character assets for the mod. IE union and confederate soldiers. PM me if…
Hey there, I am a 3d artist/generalist that's looking for a job. Currently residing in UK, Dorset, I am looking for either a remote or a stationed work place (in latter case somewhere near me). I work on things ranging from characters to architecture, so I can do most of the things that someone will throw at me :) Attached…
I'm a professional rigger in the industry atm - working in AAA games. Looking for some fun rigs to do in my spare time to boost my skills. Work will be free and I'll make no profit off it - but I must be able to share/showcase the model online. I have a very good animator (also in the industry) handy too so we'll hopefully…
Are you using references for the handpainted stuff? I know you're going for a stylized look, but looking at concepts or photos can be really helpful to get you started with ideas. Your textures lack the kind of details and thought that I think you'd get from looking at reference. Here are some concepts and artists I think…
It sounded really neat so I spent like 3 hours looking for it earlier, it doesn't look fractal based, so that must be why it was so hard to find. (I was wondering how in the world a flash/java program could create such seemingly cool looking, complex fractals off of mouse movements...) This is still a really neat little…
Looking for Real Criticism I don't know my skill level, and these are my first renders that I think I like enough too show made them for Kitbash Challenge all made in 1 week (Going for a 1950s space film. Any criticism is welcome ! And wanted critic on the framing of the image like the border, just added that to look for…
Ok, I'll bite. This may hurt, but it's for your own good. You're jumping into tertiary details way too soon on the high poly. You need to go back and work on overall anatomical structure and proportions . Also, the high poly doesn't look like it's wearing pants. I'm not sure if they're on a separate layer or you found some…
What DigitalTutors serieses should I watch in order to create a good Dota item? (by using ZBrush,Maya,Photoshop and what ever more softwares that you' recommend me ) (I already started watching "Quick Start to ZBrush" series) (I am asking for a recommendation for tutorails that would teach me the tools of making a dota…