Hi guys, This is gonna be my very first environment scene, and will be rendered in Unity. I'm attempting to recreate the infamous Looking Glass Dharma station from the LOST series : The room is actually twice as big but I'll be covering that mandatory part only. Here's my latest progress, with a current count of 15680…
Hia friends! I'm looking to pick up a new laptop as my current one is starting to die. I have a pretty powerful desktop in storage, but my current living situation isn't suitable for having it around. I run ZBrush, Maya, Unreal 4 etc. and so I'm looking for something with a bit of a kick - however I don't want to fork up…
Hi Coolcat, I've had a look at your work and it looks amazing. You have a very unique style that I like. I'm looking for someone who can create some concept art for a trading card game. Im happy to pay a retainer or to work on a percentage basis depending on the level of work needed. I have done all of the programming…
Hey there, I don't know what to do anymore all my normals look terrible none regarding what I do or what I use (Maya;TURTLE,XNormal) and so I whant to ask if someone knows how I can let them look better or something like this Well sometimes it looks better as this ^^, maybe I should do every part extern?
Hey, I'm a Dungeon Master and I'm looking to commission a 3d model for the main boss of the campaign in running. Just looking for a quote right now, as I'm a broke college kid.
Artist: Arman ''ae.'' Nouri Website: www.aelevel.net Contact: armanseuphoria@hotmail.com Note: Only looking for paid work at this time, thank you. Hey guys Im currently looking for some interesting contract jobs so if your company or indie studio needs some Art assets/ levels done don't hesitate in getting in contact with…
Hi there, I am an animator based in LA currently looking for both full-time and contract work. I have three years of working experience in the mobile game space and have working knowledge with both Maya and 3DS Max. My primary skills are in 3D character animation and rigging, but I am also skilled in modeling, texturing…
it comes down to time saving imo. Why model the same tables, chairs etc, loosing production time that could be better used for other assets\optimization, when theres a pack that fits the art direction and is well made ? Why model the same rocks\cliffs you see everywhere from scratch ? If you have time\budget then go for it…
You have a lot of promise. I think your wheeled vehicles are pretty strong with the Leyland Torpedo standing out more to me. The Honda feels like the materials or perhaps teh lighting arent quite there. Ide compare it to renders from a game like Forza and see if you can get yours to match that almost photo real look. Once…
Hey. So, I just took a couple of looks at both your animations. Something about the tiger walk felt a bit wrong so I went and looked at some reference ( https://www.youtube.com/watch?v=tAOdejkF8UY). So there's a couple of things I think you can do to push your walk to the next level. - If you take a look at the legs on the…