Hi!! im new in dota workshop and im trying to do a new set for Jugger and i dont know if this concept have a future or not. can you help me with your opnion about my concept or suggestions to help me make better Thx everyone! =)
"It came from the shadows of the universe." - Scientist. Workshop file: (available soon) Preview: http://imgur.com/1OUncYk (available on the workshop soon) I used: - Photoshop CS6. - UV sheet from SG553. What I expect: - Accepted as a Military Spec or Industrial Spec weapon.
Example of a position map here: http://www.allegorithmic.com/products/designer/features. The type of effect I would like to achieve with the position map (overall lighting gradient) here: http://wyksblog.com/2012/06/workshop-guidelines-and-resources/ Is this the kind of thing the custom ramps will enable? Thanks, Roger
Why not spend 3 months or less in different locations? Hopping from location to location seeing the sights and self studying, maybe taking classes in those specific areas or online? Or maybe jumping from location to location for different workshops being held around Europe or something? Ideas.
I see what you mean, i really want to start how to this. Will do when i came back from vacation. Just i am searching now some tutorials/workshop how to approach retopology thing. I see is way to technical for me now.
I hope epic will make something like steam workshop. It will be great to make some skins of characters. Meanwhile there is lack of players, it's ok to wait 10-15 mins in lobby screen rightnow. Maybe we should wait release day, when paragon become free to play.
You might want to look in to this. There are other instructors on Gnomon workshop you might want to look in to as well. Follow the exercises they tell you to. It also depends on what you want to draw. If characters, you may want to buy an anatomy book for artists and dra.....wait You are 14.
Here are the submissions, click the images to go to the workshop. :) Edit: or maybe not, for some reason after refresh the links are swapped by the links to the image, so here we go in a more traditional way... http://steamcommunity.com/sharedfiles/filedetails/?id=692011148…
mostly yes it was a custom cammo , so ok you can try that , but take a look at workshop , in our work so no conflict your work with others. I mean it's OK since you will provide with your point of view and your pattern wont be a copy paste of other users.
Don't make a thread for every item you concept, you can create your personal thread with all your submitions, but with all the new items thread it's hard to see every all of then. For better visualization, here's the Collab Finder and Workshop Thread. Less thread flood boys.