Generally wondering a career path for an Environment Artist. The usual age range, from my experience, is people in their 20s/30s. What about the older people? I don't really ever see Environment Artists in their late 40s or 50s. Is it the fact Environment Art as we know it today, is still fairly new so people just aren't…
Hi, everyone! This is an Australian soldier from the time of WW1. I am going to share all steps of its creation. Your are very welcome to give feedbacks.
Whenever I compile the shader, and no matter what I do, I am unable to load them in the older versions of the software. For example; I compiled my Shader in Max 2016, standard GLSL/HLSL and it works fines for the current versions of the software as well 15 and 14. Max 2013 is unable to load it however. If I compile as CGFX…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
Seems that there is a bug when saving your own Material. I have the following structure in a project and I save by having "[Group Folder]" selected with two material folders in it. Custom Diffuse/Albedo [Group folder] - [Material 1 Folder] - [Material 2 Folder] But when I save the "[Group Folder]" as a smart material and…
Hey, I ran into a problem in the june UDK version that I never experimented with older version. When I play my level that i made with the ''Start this level on PC'' button, it works but i only see BSP's. All my static meshes are not showing, but they cast shadows. I don't get it. Anybody know what to do to fix it. Because…
God, Max's Project Files are so bloated with extra folders I will never use, that just looking at the file structure it makes, makes me depressed & overwelmed. At work I have to adhere to what's being done there. But for the most part, it's how I set things up on my own anyway. Project Folder -Object Folder ---(maybe a…
Hello Polycount forums! Hi, my name is Audley and I am a texture artist. Kinda. Not an expert by any means but I think I am good enough now to actually call myself a texture artist. I really would like to show you guys some of my work but nearly my entire portfolio got deleted when I took a break from graphic design to…