I ordered through my wife's Amazon Prime account. $46 ($3 off retail price) + Free Release Day Arrival + Psyco Pack Pre-order Bonus + $10 Amazon credit on future purchase.
Using the LazyNezumi script http://people.happycoders.org/kamih/wordpress/?page_id=46 with the default hard edged Photoshop brush with pressure> brush size should give you something pretty close in most cases I reckon.
It's normally 16F-20F this time of year where I live. yesterday was 46. Today it's snowing, and going to drop to 16F tonight. I don't know about you, but I dont remember that as a kid. I remember predictable weather.
Part 2 On Youtube goes only 33:46, and in the Vimeo version the video stops around the same time and you get sound for awhile "Okay back in UDK" etc... Great stuff though, not enough VFX stuff around.
Hey guys, So I've done a ship cannon that will be used in first person view in a "next-gen" pirate game. The ship has 46 cannons on 2 decks. My tri count currently is 4k. If I start lowering anywhere on the butt of the cannon, it's very obvious to see the chunky silhouette. The rings also look really chunky when the…
yes. you want to have controlled wear and tear. Have a look at this tutorial http://forums.cgsociety.org/showthread.php?f=46&t=373024 all of the primary scratches where the paint has worn off and its just metal underneath are hand painted on.
Hello I would like to share this nifty tool I just found that works in just about any drawing or graphics program to smooth your lines as the lazy mouse option in zbrush http://people.happycoders.org/kamih/wordpress/?page_id=46 happy drawing!
I`m such a poor excuse for a gamer :P only thing that got my total hours up a bit was TF2 Username: RAVENSLAYER Games Owned: 59 Games Played: 13 Games Never Played: 46 Percentage Played: 22.03 % Total Hours: 128.10
Im trying to make a script similar to 3dsmax's bridge tool which works on uneven number of edge selection. The idea is to take the edge selection of the border and appends to create a poly and then triangulate and then quadrangulate. Im stuck at the part on how to plug the String variable of the Edge selection into…
LOTS of progress done today! I'd like to say I finished the modelling part, if there's anything outstanding just tell me. Now onto making the low poly, I'm thinking I should make it a full asset. Now 46% more than 20% poseable.