I'm working on a 80s B-movie/Miami Vice inspired character for a 2.5D platformer shooter. The hires sculpt is 95% done but i'm having trouble with the fabric creases and hair, the face and might need some revision as well. Any constructive criticism or advice would be greatly appreciated.
hey guys i am wondering about setting so i can render flat colours in 3ds max. i know how to do it in view port that easy. im after a toon styled shadder for 3ds max. any help would b sweeet
Hi there, I will try to rethink or reinterpret the original Fiddlesticks skin. I think that original splash art is great, but maybe he can be more scary. Also, I am still thinking about making this splash art like b-movie horror posters :smile:
The easiest way to do this is to simply create two parameters for X and Y and then append them together and plug the result into the Speed pin of a Panner node. Make sure your X parameter goes into A and Y parameter goes into B, otherwise they'll be inverted.
Much better :+1: Glad, our collective guidance was helpful plus as you progress with each project, unique challenges will tend too crop up but that's really how we learn - 'by doing and making mistakes' Anyway welcome to the club, enjoy the ride B)
I made a video about ZBrushCore https://www.youtube.com/watch?v=b-O9A6aTeOU For anyone who want to do stuff for games, the limited advanced features might be problem I think, especially lack of UV. I just wonder who is the target audience for this app really? 3D print sculptors?
∠( ᐛ 」∠)_ Here is my final submission for the XMD contest. Thank you everyone for the kind words. Best of luck on everyone finishing their work! Don't give up! I live here if you want to check out some of jank: https://www.facebook.com/Follygon/Now on to the next big thing! d=(´▽`)=b
Saw this up and got pretty pumped. AC finally moving out of the Rennasaince. Next stop the American Revolution. Looks like some patriot action going on with that hatchett http://www.gameinformer.com/b/news/archive/2012/03/01/april-cover-revealed-assassin-39-s-creed-iii.aspx
As a Sr. artist for characters, all I've personally ever recognized it being as is the following; A.) Years of experience worked, products of value that you have shipped. B.) Dependability & demonstration of ownership of tasks with absolute minimal, to no oversight whatsoever in completion of work. (Meaning, your…
you know ironically I made a TON of rocks recently if your going for some BIG chunk rocks in a setting of either a FPS mode OR in a Dungeon crawler setting where I did both my work flow was rather simple 1-MAx, Make a basic Sub D box 2-import box into zbrush (assuming your using 3.5r3) 3- Get some intresting shapes on it…