Hi everyone, I'm happy to finally post for the first time here with my modular American Diner scene! Modelling in Blender, some texturing in Substance Painter, assembled in UE4. It's all my work, expect the paving and street lamps outside which came from the 'City park environment collection' on Epic's marketplace. I've…
We are seeking an experienced Shader Programmer/Developer to join our multi-disciplinary team to work predominantly on tools, pipelines and graphics systems to support the team producing digital art. The Studio:Dominic Harris Studio Ltd is the production studio of the digital artist Dominic Harris (www.dominicharris.com),…
I am primarily environment artist, but I wanted to expand my horizons and learn some blueprint stuff. My understanding of coding is very limited, walls of code always intimidated me, but using the node based system of blueprints is much less scary. This is my first serious take on blueprints, I wanted to reproduce the…
High-end rendering just got a speed boost! Chaos Group have updated their V-Ray RT renderer for 3ds Max and Maya to include GPU acceleration, drastically reducing the render times for scenes with ray-traced reflections and advanced lighting solutions. Read more after the jump! CGArchitect, never heard of them before but…
(Any profit made by this game once it's finished will be shared) Hey guys, I'm here to try and find someone that can help me finish my game which is almost in it's final stages, the game will be for a few android phones and tablets. So far I've almost everything done and all I need is someone to help me with the scripting…
(Any profit made by this game once it's finished will be shared) Hey guys, I'm here to try and find someone that can help me finish my game which is almost in it's final stages, the game will be for a few android phones and tablets. So far I've almost everything done and all I need is someone to help me with the scripting…
It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
the days work: My main goal was to see if I could get a "sharper" image. I just traced an image to get the shape of the mountain as I wanted to focus only on brush work. Initially it ended up looking very blurry and indistinct like yesterday's work. first attempts: I tried quite a few techniques, but it was extremely time…
[ QUOTE ] I've been told numerous times when I've shown art teachers concept sketches of monsters, and non-human characters that the proportions are off and should be changed. Well...they are off because I made them off, on purpose, because its part of the character. [/ QUOTE ] Two items with this. the first one is that…
Hey Chelsea, Your goal seems clear other than type of work. Are you looking for an in house studio job or freelance/contract work? The difference being: If you are looking for in house, focusing on scenes is ideal because you will most likely end up composing environments in levels. If you are looking for contract work,…