I'm having issues with this too. Doing a number of tests results in the following: * Exporting the low poly for Texture Set 01 and Texture Set 02 into one project along with both their cages results in baking errors. Baking without the cage results in a good bake. * Exporting the low poly for Texture Set 01 into it's own…
The text with your name, and Who/What you want to be is getting in the way of that beauty shot of the creature at the top. If your going to have a info bar, from what I learned taking a portfolio class keep it small, and in its own small box. Let your art breath! Its distracting cause I don't know whether to look at who…
Oh sorry! All this is Python! Save the user setup stuff in your userSetup.py - if you dont have one create on. I dont write mel so im not sure what would happen if you run mel scripts through the menu but it might be alright seeing its only calling a file's main function. In the menu script you can decide to have whatever…
Quite a bit of cool stuff here! I particularly liked the sequences with the ships at 1:25, the ocean effect was pretty dang cool. Some things to take in mind while editing your video, the first part, featuring the FPS game was incredibly cutty. As soon as I tried to soak in what effect you were showcasing, it cut away to…
The biggest problem in my eyes is the disparency between what students expect university to be and the reality of how it works. I went in the same as a lot of people, expecting to be injected with great knowledge and skill, spoon fed until I was an elite game artist. The reality is that a university is a buisness, and…
i started playing windwaker with that dolphin emulator a while back. its just one of those games i am nostalgicly in love with. i played it many times on the gamecube in lowres and shitty quality on a lowdef tv and was always amazed at the look of a lot of the textures facial expressions and fx but because of the poor…
Title: TnT Gaming seeks 2d/3d artists. The game is a sequel to our last XBLCG. The game will continue the storyline and begin an episode based structure. The game is a 3D Console Style RPG. Contact information - tsanterre@tntgaming.net Website - www.tntgaming.net * "Trinity Wars - Episode 1" - The first game told the…
Portfolio: https://riadev.carrd.co/ Email: riadev244@gmail.com Discord: riadev244 Hello! I’m Ria Dev, a pixel artist focused on building clear, expressive visuals for games. I’m comfortable working in different styles and open to both short and long collaborations. I also keep my rates friendly for indie teams and small…
Welcome to our little corner of creativity! We're a small but mighty outsourcing studio based in the vibrant city of Berlin, and we're passionate about bringing your game art to life. With years of experience creating stunning 2D and 3D game art, we have the skills and know-how to take your vision and turn it into…
Hey I've been working on a 1:1 scale remake of a series of factory units that used to exist in my area for a project and I just have a question about mid-sized assets and how to add more character to them. This is one of the unfinished middle units, I've slapped on some temporary materials in the mean time but I have a…