Sad events over 2 years ago our game 'Red Awakening' didn't receive the funding it needed to go fully into development and the team has to disband. I was forced into a different industry... alien to me. I just use AutoCAD like everyday and it makes me sad. I now strive to return to where i feel my heart is. Game Dev...…
Hi there, I'm trying to up my skills as a character designer, I'm trying to do a new self project of Egyptian deities as heroes in an Overwatch style (as much as I can). So far I Have done Anubis which I feel like i rushed a little bit (and which I'm planning to revise), and Working on Bastet/Sekhmet atm. does this convey…
Let me just start by saying that everything about art and design is derivative. All art and design are in some way influenced by another artist or by objects in human history (which all have an original designer). In order for innovation and progress to happen people must be able to look at other artists creations without…
Hey! Good job on this scene. Here's some crit; - Cracks on tiles should not continue from one crack to another. Look into the Flood Fill node, as well as Vector Warp node. - It's kind of weird that the grass is coming through the tile floor, but there are no holes or cracks in the tile floor. Also, the material definition…
This is a concept for a creature that I've been working on and this is still very wip. Any Critique is welcome. Long ago and far away: two hunters poached a once lush land of forests and lakes. Hidden behind their masks, the hunters trapped and killed all the creatures within reach in the name of money for their purses and…
This might be one of the better versions I've seen of this "test" here on polycount, but you're still lacking quite a bit in the textures. I know you can do a lot more once you take it to the low poly model, but don't be afraid to use photo sourced textures of reptilian scales/skin on there, and try not to make your…
A few easy steps for today's ingame art. Follow that and it'll all work. - First, pick your target. Browse your game library and find something that you feel has great on-screen impact. It could be anything : A first person weapon in UT3; a car in Gran Turismo ; a fighter in SF4 ; the ball in Katamary. - Study the subject,…
This might be helpful Pyr, since it was for me (besides watching Lee sculpt his Ivy and Haz his Pepper - that kickstarted my understand a lot): http://www.zygotebody.com/#nav=0.19,118.09,115.28 I'm on this with Bagel, I too suggest you try to use a more "stroke"-style for making a base of the bust first. Clean-up doesn't…
Holy beeejesus! I have been AWOL for how long now? a month? two months? The truth is that I've been working on some other "secret" projects over the last couple of weeks and my personal projects have thereby been put on hold for a while. Hopefully in time I can show you what I was working on, well I wasn't very pleased…
I would recommend experimenting with lots more than just smooth jazz or other "zone out" music. Everybody that works with music seems to have their own music that clicks with them - I've worked with a guy that had a 200-disc blues collection he'd cruise to, one guy that always seemed to have AC/DC cranked up, and one crazy…