Heyo! Updating this thread with some progress of my latest project. I'm making a Norse shield maiden which will have a similar material and texture treatment as the "Guard" character in this thread. I also plan to have this character as "playable" in unreal engine and able to explore the environment I intend to build. Here…
Hello, My name is Satoshi Arakawa and I am a Sr Character Artist working out of the San Diego, CA area. I have been in the industry for 8 years but am currently between gigs. My former employers include Trion Worlds and Sony Online Entertainment. I am interested in all forms of character work whether it be stylized hand…
So that started by doing the rough sketch over the concept of shapes that would be need for the general forms of the character in order to build it up in low subdivision and later on working on the finer details. Below is the image rough shapes sketch over and rough idea of silhouette of the concept in front view: Next…
In my opinion, the best way to know what you need is to start working on something. If you want to become a character artist, then you should pick a concept from internet (better the simple one) and question yourself, what do you need to make this one? If you can't answer your question remember you have community…
Studio: Chicken Sandwich Theme: Light fantasy science fiction We have a lot of high level ideas of what we want to make, but it's kind of complicated to describe with words. Need a talented concept artist to help visualize our word vomit. You'll start with a blank canvas and help us visualize some complex ideas that will…
Hi! My name is Lina and I am a Character artist that draws mainly in stylized anime. I also do the occasional concept art and don't shy away from new challenges. I can adjust my coloring techniques to match your request, like say simple cell-shading to very soft stylized coloring. Below you will find my most recent works,…
Hey. When sculpting character bodies in zbrush is it best to sculpt the body and the head as one object? I'm just beginning a personal character project and I was intending to just sculpt the head first to get that out of the way then work on the body, but I couldn't think of a way to cleanly combine the two after. I could…
Hello, my name is Anton Yushin. I am a 2d artist. I have 3,5 years experience in creating 2d graphic for games. Now I'm open for freelance work for your projects. I work in realistic and cartoon style. What I can make for you: - Character concept art; - Illustrations; - Icons for your game; - Quality icons for store; Full…
[Made in UE4 - real time 3D environment] Hey there, I've been working on this scene for a little while and I'd like to have your opinion on lighting and composition, basically the big picture. I'm however happy to get any feedback on details and the little things (specific props etc.). I reached the point where I can't…