Hi, my name is Carlos and I'm a Spanish student, currently at college. So I'm writting this post to see if I can get some help on how to get to the 3D modelling world. I dont know what to do next, after my college. I would like to have a degree and I have thought of an informatic or software engineer, but I don't know if…
Hey folks. here are a few new models i threw together. the second is a quick doodle that i did using Arshlevon's base mesh (thanks Arsh). i dont know that i have any plans with it, but maybe. the first is a model i'd like to bring to full completion.. low poly, texture, etc. Its a bit of an abstraction of the "sexy girls…
Morning guys :) I've been working on a project for a university module which involves modelling, sculpting and texturing. I was hoping I could get some general feedback so I can make some improvements before submission. The project is based on redesigning the Mortal Kombat character, Sektor. The texturing hasn't been done…
3D Artist Location: Montreal Q.C Role Overview: As a 3d artist, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game features.…
When I try to import a model from 3DS Max to UDK, it always results in incorrect texturing to the model. Does anyone know how to import 3DS Max assets to UDK whilst maintaining the texture mappings at the same time? Any help is appreciated. Thanks.
Hi, Noah here. I do short films and 3D modeling is not a strong point of mine yet. I bought a model and I would like to find someone with the skillz to be UV wrapped and rigged for animation. Please contact me if you can help. bioboy98@gmail.com
i can use both feature, but sometimes i cant decide in which case should i use them i assume i have to use mask if i create soft clothes and zmodeller is more effective for hard surface like armor or a helmet? lets say i want to create a Viking helmet what hides the nose and have 2 holes for the eyes with 2 horns, in this…
Hello, it's been sometime since I've been here, I'm looking for a freelancer that can help with updating a current model I have or redoing it from scratch. I'm requiring that it needs: -rigging -shape keys -movable parts/splits parented to the model for blender
Hello there, We are in need of 3D modelers who are capable of rendering biologically realistic aliens, right down to their musculature and skeletal structure. For this project, the outward appearances of the aliens have been generally established, but we want to give them a solid foundation based on current sciences. If…
Hello there, We are in need of 3D modelers who are capable of rendering biologically realistic aliens, right down to their musculature and skeletal structure. For this project, the outward appearances of the aliens are still works in progress, but we want to give them a solid foundation based on current sciences. If you're…