Kabam is revolutionizing the video games industry by improving how gamers access and pay for their entertainment. Based in San Francisco with offices in Austin, Beijing, Berlin, Luxembourg and Vancouver, Kabam is the #1 company developing core games for mobile devices, the Web and social networks. Kabam delivers deep…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We are currently looking for a 3d character artist that can make a gameready model of our main…
Hi all time to start working on this contest . This is first time i am taking part in any international competition. I chose Tryndamere, mostly because i like Barbarian characters, but i'm still not sure in which direction to take the character. I am working on sketch and started sculpting also to get idea to make a skin…
I'm in need of a rigging specialist to completely rig one of my characters for an iOS project. The project has heavy animation, and the rig will need to accommodate a lot of facial animation. We're not using blend shapes, strict joint control. Ideal candidate should have the following experience* Expert with Maya rigging…
Hi, My goal on joining this contest is to explore stylized character sculpting techniques and to improve my hand-painting texturing skill. I'm choosing Default Jinx to keep it fun and simple :D Jinx original body type is long and slender. But I want to put my twist here to make her scary but also cute, and accentuate the…
Hi, dear fellows! I'm having strange things going on when I try to animate eye blinking. When I key the eye controller value, it first acts like it was keyed. But it wasn't actually! If I come back to this same frame and re-enter the value once again, it looks ok again. But now when I switch to any other frame it keeps the…
About the Job: · Create or modify
character models from concept art suitable to the project. · Provide revision,
maintenance and support of the character assets · Take direction
based on the guidance and reviews of directors and technical supervisor. · Provide
recommendation and research techniques and ideas to improve…
Hothead Games is looking for a Full-Time 3D Character Artist to join the Kill Shot development team and help us create the world’s best mobile FPS! This position is ideal for a dedicated, self-starting, and energetic person who is passionate about mobile games and thrives working in a creative and fun environment. Duties &…
nFusion Interactive is seeking a CHARACTER ANIMATOR for a multi-platform NextGen title with a major publisher. Applicant should possess strong communication skills and must be a creative problem-solver. Applicant should be a creative and organized individual with a positive attitude that can create dynamic and believable…
Hello, I am making a character created by Quinn Simoes, a concept asrtist/friend form Ironclad games. Quinn: http://quinnsimoes.blogspot.com/ http://conceptart.org/forums/showthread.php?t=120128 The concept is from one of the challenges of the week on conceptart.org, here is the breif the concept artists got for it: "Every…