Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…
Hey y'all, new to the forums and trying to reach out to as many people as possible to get feedback, thanks in advance! Link to a drive folder with the rest of the renders and alt skins: https://drive.google.com/file/d/18s5BoGDerQUtil-cUu5zgd60LPu3JJVQ/view?usp=sharing
i started learning how to make cars in blender and so far i've pretty much beat the uphill learning curve... i know good amount of the terminology, just starting to get familiar with UV editing. My reason for starting was because i wanted to design my own cars. I was thinking like i could design a bunch of cars put them on…
Hello, I'm hoping to contact an admin that can assist in changing my username. I haven't used this account in a while and would like to update my name for ongoing use. Thanks
Hi Polycount, How can I do that? Glowing effect of a tent at night or similar solution. I have tried (tutorial) glowing objects in Unreal Engine 5 but It looks very bad. Do you have any ideas? Thank you.
The Depiction Engine is a Free and Open Source asset that adds multiple features to Unity. * 64 Bit Transforms(Think solar system sized scenes) * Geo Coordinate Transforms * Procedural Planet Framework * Support for GIS data such as Elevation or OSMBuildings * Spherical Terrain * Javascript API for WebGL builds * Much more…