Hi! I've been working on a Spinosaurus sculpt and I would appreciate some feedback before i move to the more detailing sculpting process. Thanks in advance :smile: P.S: I kinda messed up the feet at the beginning
Hello! This is my first ever polycount post and I wanted to get some critiques, tips and some cool ideas. Ive decided to make a floating space station with a small forest biome within it. Theres a bunch of concept arts out there that all convey the same idea. While executing it im gonna keep updating this post and…
Hi, I got a weird question from client that made me doubt what I know... and I ask for help. I was asked to do create an asset (complex of buildings) with 4k set of textures (diffuce, spec, normal etc.) I did that and I got a message saying basically this: "Ok, but we need small tweak: the texture resolution is too small…
Digital Art Conference You are warmly invited to this years Digital Art Conference which starts on Monday 28th September 2015, it is free so please only book if you can make it. The Digital Art Conference was set up by artists for artists and has been designed to help share the core skills and knowledge and bring like…
Hey all, Splash damage in London UK is looking for another senior character artist to join its ranks on current and new projects! shimmy on down to these here links for more info and to apply! (Applicants should go through the website please!) http://splashdamagejobs.theresumator.com/apply/oLPavi/Senior-Character-Artist…
Hey guys. I have a couple free HDR spheres up on Gumroad. If you like them there's plenty more to come. They look great in Marmoset, Substance Designer, and any raytracer if you're doing concept renders or visualizations. I shouldn't play favorites but the mill spaces are pretty awesome. Just click on the images for the…
Anybody know why this happens and even better, how to fix it? [IMG][/img] I'm using the topology brush, everything is fine and all of a sudden these poly go crazy. Its happened before too and I don't know why. Maybe I need to turn on backface mask or something but even so, I need to know if I can fix this somehow.
hey all, quick question. generally when do you use color in a spec map? Just in metal? I am doing stone and grass and was curious if i should add color to it? thanks ! cpcp
First post! This is a model of a military spy radio: PRC-64. I had a lot of fun and a few sleepless nights creating this. Modeling and retopology was done in 3DS Max, baking in Marmoset and textures in Substance Painter. I'm still a newbie so I would appreciate any feedback. Thanks! Low poly bake vs High Poly Artstation…
Hello all! I am working on a spooky tree, this is my first attempt at sculpting a high poly mesh and baking the normals, I'm pleased I was able to get the normals working on my low-poly mesh, but I know it needs a lot of work. Right now the low-poly mesh is 2693 tri's and I'm using a 1024 texture. I think I might need to…