Anybody know why this happens and even better, how to fix it?
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I'm using the topology brush, everything is fine and all of a sudden these poly go crazy. Its happened before too and I don't know why. Maybe I need to turn on backface mask or something but even so, I need to know if I can fix this somehow.
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Either way, on one tool, I deleted the topology lines until this error disappeared then on the other tools I deleted the opposite lines. Then I combined the resulting meshes in Max. A bit of a chore but it worked thankfully.