sorry I was just being dumb and wrote about stuff which is already in the wiki, please delete this thread.. lol I asked about making a threat where everyone contributes to a texture map overview for all users, but I have seen there already is an overview in the wiki..
Hello , I am usually using Xnormal to bake AO and I was wondering if thereis a way tobake an object that has different textures , rather than having to bake one at time , I can't find an entry for multiple entries. <br>Thanks for any answer.<br>
Hi all:) I post my last texture have done. So tell me how I can improve it ? and what you think about it.:poly142: Of course any comment/advice can help me. The Zbrush : And here the final render on Marmoset Toolbag :
i just got an internship at SOE and i need to brush up on my maya skills (unwrapping in particular) before i start. My two biggest questions as of right now is how to render out a rectangular texture and how to offset overlapped uvs in maya. Thanks
I have been working on this pirate for a while now and I have finally started to texture it. Still learning substance designer, and there are still things I plan to tweak on it (like a few out of place verts that I did not see in maya). Any comments and critiques are welcomed.
Unvanquished is a free, open-source FPS game with RTS elements, facing off technologically advanced humans against monstrous aliens. Players can choose either team, and must maintain a base while attempting to destroy enemy base structures. Humans rely on a broad variety of weapons and futuristic equipment, while aliens…
Hi This is something I've been struggling to get right for a while now, so was wondering if anyone can offer advice on how they deal with this. At the moment, I'm working on finishing off my high poly of Lara Croft. At the moment, I'm trying to work out what the best method is for getting a cotton pattern on the tank top.…
Hi, i created a new website for texture and modeling reference images, especially for VFX, gaming and concept artists. With more than 50 000 pics for your private and commercial work: www.texturepilot.com Regards, Karolin
Yo! I need some advice with texturing this guy. I don't have any concept, it's absolutelly freestyle, so I'm lost a little... Any c&c are welcome! viewport shot: scanline render:
How much effort did you put into finding something on your own? Did you look around and find any tutorials that were good but you were looking for other similar ones or perhaps it was missing something you were hoping to learn...that you could be more specific about here? Assuming you didn't try, start with the basics:…