* Study figure drawing * Use references. Even a unicorn is based off a horse in some part. * Study figure drawing if you're planning to do characters. * You should show more sketches of your one idea instead of just doing one sculpt to achieve the idea.
get a 3d one. an ecorche and/or a scanned human. ten24.com and 3dsk.com or the stores I know of. They aren't very expensive and will help a lot with your studies. Studying from real life is the probably the most important thing I don't see mentioned as often as other resources.
Slick studies! I am teh sux with hands and it reminds me that I really need to do more studies like this once I get my folio finished. If you ever get the cock tank done up and printed... I call dibs on one!
@ marlfox: thanks, studying Hogarth was really helpful with torso twists Sorry about the low quality of the pictures I don't have a proper scanner just my camera. I will bump up the levels and contrast next time. I'll upload a color study, digitally, soon.
Saw this gif, and it is so true! Even tho I studied a lot of math when i was growing I don't think I've studied enough as I should. Now i suffer. I actually think that companies are doing a good job putting their efforts to teach kids and people how to code and simply show how important it is to do so... http://code.org/
This is realistic looking asset creation of KA-BAR knife. I studied a lot of reference images to understand the structure of used and old leather , wood and painted metal materials.It was also a realistic image rendering pipeline study between substance painter and keyshot. I hope I am successful on goal.…
This is realistic looking asset creation of KA-BAR knife. I studied a lot of reference images to understand the structure of used and old leather , wood and painted metal materials.It was also a realistic image rendering pipeline study between substance painter and keyshot. I hope I am successful on goal.…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Riggers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Hey guys and gals! Lurker finally posting in hopes of getting constructive crit and improve :) These are combined value studies and rendering practice since I'm new to Photoshop. Any suggestions will be greatly appreciated! I found a black and white photo of an elderly lady sitting by a window and did a closeup study of…
Hello everyone! I started this likeness study of Corey Taylor the other day and then thought "why not making it a full 3d character?" So I'll try to update this thread with the wips. In the end it's just to study some more xgen and MD but to make it fun I'll create the masked and unmasked version with different hairstyles.…