uhh if I'm understanding you correctly, he could use Mentalray's contour feature. Just go to the shading group of your shader, go down to the mentalray rollout and check on 'enable contour rendering'. adjust the edge width accordingly, then go into the render settings in the mentalray tab, go to Contours and check on…
Nope, mentalray Maya is just shit. Maya seems to have the slowest mentalray ever. I would imagine the max implementation is better if you can get that kind of speed from a displacement map. I basically find using any form of displacement map in Maya mentalray is so slow it is unusable because of the wait time for the…
Ok thanks, I probably should have mentioned, for the assignment it has to be rendered in mentalray or scanline, and we are being marked on diffuse only