Neox: Good catch - the eyelids might be sittign a little flat right now, will fix them up. Careless Monday: Cheers! whw: Thanks :) Might have to give this model viewer a go when there's a better model to show, heh :P Scudz: Yep, totally agree. Probably going to ditch the X for a rune of some sort. I'm hesitant to put…
Hey, So i wasn't going to post this but i really wanted to get it off my mind and get it written down, so basically as the title suggests every time I do 3D I start to get overwhelmed on the problem solving things when things don't go right, I'm not sure whether I'm just a slow learner or I'm not learning optimally or…
Hey Ureroll, Congratulations man! I totally understand the feeling of being stuck, of having high expectations (I believe everyone here still feels that)...but hey, go and celebrate man. One step at a time and we will reach the top. I just wanted to share something that I read/listened these day, from Ryan Kingslein "We…
Wow i was thinking of making an iPhone RPG myself, seems like i really need to step up the artwork... how long were you allowed to spend on a cmplete outfit? Say one of the 3 base ones? On the website, i really like the paneling, though they could stand to be a bit wider. The header doesn't seem to fit in though, maybe…
- Apply another UVW Unwrap modifier on top of your history stack, - Save your layout. Because it will attempt to reset it back to the default layout when you do the next step - Change the channel from 1 to 2, load your layout if you need to and arrange the pieces however you want for your new layout. - Save your new layout…
Hmm, I think it might work if you use something like modulo on the world coordinates, to divide the thing into a grid. Then your could set the opacity (or color if you use additive blending) for each grid point. The hard thing is probably controlling the size of the point, might have to use some extra math on top, I'm…
Remedy Entertainment, the creator of Quantum Break®, Max Payne®, Alan Wake® and Death Rally® and one of the leading independent game studios in the world is looking for an Environment Artist for a key role working on Remedy’s projects Responsibilities As an Environment Artist, you’ll have a significant role in the creation…
If by 32 bit you mean 24 bit color with 8 bit alpha/transparency, then I have something working. Also, if you're wondering about a file format, .tif works fine. Its lossless and supports alpha channel transparency. Here is how you will have to set up your render layer for a depth pass with transparency though: Step 1 -…
Hi! I would check out Epics documentation on the topic of Landscape Materials. Perhaps they have some step by step tutorial in their documentation too. If you want to cut out the tech-art part to focus on content, you could search for a sample project that does similar things you're looking to do and reuse its resources.…
4 productive hours is a value backed by science if you want to look into that. However, forcing a routine requires an element of self-punishment. The people who successfully studied something 8+ hours a day did not force themselves. That would cause complete mental exhaustion, the same as for any other human being.…