I have issues with the default biped hands also. I wouldn't suggest that anyone build a model based on a default biped, but rather scale biped to suit your needs. Sure you can adjust the digit lengths to be more accurate but there are a whole host of other problems with biped hands. Not only does biped default to bad digit…
The small movements you are making with your mouse are probably what is causing the carpal tunnel syndrome. Lots of small movements are bad for RSI. I switched to a wacom for everything a while back when I started to get quite bad carpal tunnel. It works fine for the RSI except I can't use it for UnrealEd. I have dual…
There have been a lot of thread recently about layoffs, and insane crunch at big AAA developers. One option to avoid all this is to go "indie". This often means you code, do the art, and market your own game. First, is it smart to go indie? Probably not. The risks are massive and you will work as hard or harder and you…
Thank you Mark, this is great stuff man. Really helpful. I have to say, I miss Maya already. What idiot decided to put all of the useful commands in one long list of modifiers I'll never know. (I've taken to just pressing X and typing in the first couple of letters of what I want to use - I just can't stand clicking my…
Time to stop lurking around here. This took longer than i excepted but that was mostly because i was learning how blender boolean modifiers work with different shapes and bevels. What causes bad beveled edges and how to fix them mostly without actually going fully destructive. There are some bad mesh intersections caused…
Hi gust i just want preset my portfolio pieces. (i have more complex things but for texture learning i choose some crates) I work with just half of my model in substance painter. Let me know if its just bad idea or if its fine. But i have problem with texture stacking, presentation or exporting. This is how it look like…
- HI! Haven't posted anything for a while... Was looking for a job month or so ago, then got a real bad food poisoning... and while recovering from it, got a job here! I guess i will give it a try - I Got the idea for this after i bought a few figures. - Design is not mine, it's from a hentai manga (i think she is from…
Hi there @Jerc, thanks for chiming in. "Stock contains 250 millions images, and there are hundreds of thousands of artists out there which name could potentially be included in a prompt, it's virtually impossible to catch them all and sometimes bad actors slip through the cracks..." But that's the problem right there. It…
Hey bud, sorry in advance for my atrocious writing. These are some ways I feel you could improve upon the model. I kinda went overboard with the critiques and I know you're at the rendering phase, so w/e, but I love chunky warhammer style weapons that are a little bit cheesy! I forgot to note that I think your blade can…
Hok....so alot of changes this weekend biggest change is real Time GI and bouncing lighting have been implemented and fully functional Via LPVs (Light Propagation Volume) and was able to achieve a stable frame rate for VR Change list -Reworked tunnel area, new meshes, lighing set up and partcle FX -tweaked main bld mesh…