@Z0ltBa you have a great start to a scene! With the right lighting this will really shine. 2 big things that I think are working against your right now: 1. The biggest contrast steals the focal point. 2. There are a lot of different types of contrast. In your case the relevant ones are Value (brightness) and Color.…
@Scruples : this is a confusion between rigging and skin weighting. Rigging (= building a control rig) is completely independent from the skin weighting of the actual geometry/topology. But then again there's no way to precisely know what the OP actually meant, so that's anyone's guess really :) Regardless - creating some…
After being rejected by her original host, Jean Grey, the Phoenix Force resumed its relentless search for a new vessel worthy of its immense power. Amid the recent events that have shattered multiversal boundaries, the entity discovered a breach—one that allowed it to access realms previously unseen and far removed from…
Hello Polycount, For the last few weeks, I have been working on a project with
the goal being to recreate one of the Martians from Mars Attacks! in an
Overwatch influenced art style. The final product will be a game-ready character
model that has been textured, rigged and posed. Currently, I have been working
on the high…
With my evil genius environment I'm cooking, I think the greatest way to get feedback is to be able to jump in the level with people over the net (or in person if i can). I am not a level designer at all. I am curious if someone could shed some light on how I could take the environment I am making - using UDK - and have…
Hi everyone, I am currently looking for a freelancer who would create a 3D presentation for my project. The presentation uses a sweet girl photorealistic character. I was surprised to find out that it seems to be impossible to buy high-quality (The Blue Project by Dan Roarty level or Portrait of a Young Woman by Alex for…
I have a piece of clothing. I have some medium and small details sculpted on it in Zbrush. I also want fine fabric details on top of all. The easiest way would be to add them in Zbrush with the Surface noise and export just one single displacement map. However, my height map is too fine to read well with the surface noise.…
Hey Steve! great to see you finishing up some personal stuff! some crits: instead of using reds and pinks in her skintone try and lean more towards blues and purples. it will help give her skin that transparent pale look that she has without the more lifelike glow you get from pinks. also i would consider scaling up the…
Hi, I m using Camrecorder/Camtasia to record my screen as I use UE4 in game... tho I am not getting the full quality I m looking for... Is it because of some settings I m not enhancing or is there a better way\software to get it done? Thank you.
No problem, It's not a terribad unwrap. Sometimes it's hard to get alot more efficient than that. Would be good to see the painted tex ext to it, easier to see what pieces are. Have you tried the checker pattern technique? Bascially make a texture of small checkers and apply that to your model, it will show of…