This is a Unity Iphone project Im working on with Commander Keen. He is doing all the codeing and me the artwork. Its about our whole Planet, destroying and creating, but still very simple. The Player has to create Trees by simply touching a green place which then grows a tree. In the process of the game more and more…
* This project has been commissioned * Hello everyone, I'm looking for an Unrealscript programmer to write a 3D object viewer app with UDK for iPad and iPhone. The app would have the following features: - fixed landscape viewing mode - the entire screen is filled with a 3D scene, which has a 3D object in the center (e.g.…
First time mirroring a character to save texture space and I've come upon the seam that runs down the middle of the character...as well as incorrect lighting on the mirrored side. Ok, I searched through alot of posts and various sites for hours before I decided to ask here. I went through numerous trial and errors 1.…
Hi everyone, This will be my place to hopefully grow and become a better artist and as this goes on I really hope a lot of growth will be seen over time. So a bit about me, I've been doing 3D modeling for about a month now. Though I had a bit of prior experience in 3ds Max from back in my high school days, though that was…
Yeah letting go of old projects is pretty difficult. Fortunately ArtStation lets you hide projects so you don't have to perma delete them or something. It may be difficult to land a job atm, it's difficult for everybody, but you have solid stuff in there. Good luck!
O / T: @Ruz Nice to hear progress was made its the best reward. Yea i am shorter than you so the carts at the super market work perfect for me, was looking around for a place to do them somewhere at the house and ended up doing them there. Yea i don't go to the gym anymore only did 6 months, Folks said lets go check out…
So I did a quick paint over and here is my feedback. Currently your textures are extremely muddy, a good way to fix that is by creating a good color gradient before starting to paint in details. Create a good range of value before diving in! The color/value should blend based on the light source and pooling of shadows.…
Hey guys, thanks for the feedback. I should have probably clarified a little better that the presentation of this stuff is obviously not showcase.. These were just renders out of a UDK test scene where I was trying different stuff, so like the snow texture is not something I made, just a test for the heightmap shader I was…
dang thanks a ton for the kind words, everybody! :D Dylan: I'll definitely try and do some more gestural stuff, i think that's really useful to capturing the character itself (and getting some ideas for poses later on) Joe: you're a champ man, thanks for pointing that stuff out. Hopefully I addressed what you meant but…
So in regards to working freelance I would first and foremost say your portfolio is EVERYTHING!!! or 99% of it. I tried to do freelance a few years ago and failed hard, barely any income, crappy clients trying to underpay me massively. That was because my work was not good enough to attract better clients. I then tried…