I would just like to point out .. and this is just my personal observation, bungie has really developed good pacing for both games, especially Halo2. Similarly to UT2k7 it's risky to tamper with a good formula when you are an established franchise. Let's be honest, story and visuals aside it is the most unsophisticated and…
Hi all!I have an assigment in university,to choose a game and to describe it.I have not yet decide,about the game and I need your own help and feedback.I made some guidelines,so to have a point to begin and to be more specific for you to help me. Question 1.:Core concepts of the game(1.a)Summary of the game story,1.b)game…
About the project: Escape is going to be a sci-fi survival game for PC. It will be unique in both gameplay and plot. Not only you will be able to build fortresses, hunt animals, gather berries and advance, but to advance through very interesting story and learn secrets of place you are stranded on. What we offer you: We…
This is a template script for Blender, it creates a new image and plots its pixels using Python. This is useful if you need to create any kind of data-texture to use with a real-time shader, among other uses. You're dealing with raw pixels so you can code exactly how those pixels should be generated: you can use…
Right now, I'm hoping to garner the interest of some artistic type for a project I've been plotting out for some time. It is primarily a hop and bop platformer with emphasis in challenging level design; the style is cartoonish and vibrant, similar to, for example, Donkey Kong Country (Returns), or Klonoa . What we need at…
Hi Polycount readers. I'm part of a small group of university students working on a game using UDK and we're looking for some help with our little project. The game is a horror/puzzle style game, similar in genre to games like Amnesia but relying more strongly on the plot and telling a rather dark story that has been…
Dear all, I am currently developing a game in UDK, mainly for iOS platform. It is a game somewhat special as it is developed together with a short film. The game cinematics are parts parts carefully chopped up from the film with a specific duration. The idea is that the game should replicate the places and characters that…
Gonna start a thread over here for the Facebook Retrogasm Art Competition. I decided on making Altered Beast, I always loved that game, love those side scrollers. I initially was going to keep it simple and make the beast version of the main character. But then, I thought that would be kind of boring, especially in…
What is it about? Phobos is a 3 episode unofficial expansion pack to the doom 3 universe. It takes place on both mars and the mars moon phobos. You will encounter new hell demons, a new faction, exciting plot together with interesting characters. We have been working on this for over 2 years, and are finishing the level…
I recently created a LUT for use within Substance Painter to utilize the ACEScg color space and RRT/ODT. My original goal was to bring the simple Linear to sRGB viewport closer to what can be seen within Unreal Engine 4, but I also included a LUT for the standard conversion without my adjustments for those in VFX or…