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Seeking 3D Artist/Animator for platforming game.

Prominence
polycounter lvl 14
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Prominence polycounter lvl 14
Right now, I'm hoping to garner the interest of some artistic type for a project I've been plotting out for some time. It is primarily a hop and bop platformer with emphasis in challenging level design; the style is cartoonish and vibrant, similar to, for example, Donkey Kong Country (Returns), or Klonoa . What we need at the moment are 3D modelers and riggers/animators capable of executing a cartoonish, exaggerated style, similar to what is seen in the concept art below and the game styles stated above.

The main character: Maowi%20final.png

The big bad guy:
baron_concept_color2.png

Some stage concept art:
maowi_bgideas2.png

The game is planned to be developed in the Unity3D engine, so honestly, type of modeling software is of little concern- Maya, Max, Blender, and others are all acceptable.
The game is also planned for a Kickstarter attempt, and undoubtedly a fair portion of that funding would go toward retaining services, although regardless, upon completion of the game, you will be compensated to the best of our ability via a percentage revenue split. (Ideally, we'd also be making future games together, so hopefully things can eventually move to a straight-up salaried-style of payment.)

You can contact me via response here, e-mail (bluecometgames@hotmail.com) or PM. Skype is also acceptable at prominenceflare.

Thank you very much for your time.
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