one more question that popped into my head as I'm looking over various environment work... How does one set up the ground plane? especially if it's not flat, is there any modularity in the ground or is it all just various pieces of geo that are modeled to fit the flow of the environment using vertex blending for textures?…
Night time lighting sounds like it could interesting, I like it! I'd like to make the environment look more run-down than the image as well as give an impression that somethings happened. Like Wonkey mentioned - I'd like for the environment to tell a story. I still need to finalise an asset list, including the smaller…
Carbon Based Studio is a 3D environment specialist game art development company. We are an outsource studio dedicated to developing and producing high quality art for AAA and indie videogames. We are open for new projects and opportunities. contact us : Carbon.b.studio@gmail.com Artstaion:…
good day to you guys :) . I have been working on an environment inspired by a screen shot I saw from the shadow of the Colossus remake, but I wanted to give it a new atmosphere. I have been working alot on this scene and learned alot aswell. But some feedback would be awesome!! I just recently started learning 3D so the…
It looks like you are using per-vertex lighting on all your static meshes. Switch to lightmaps if you're allowed to, it will make a huge improvement. Bump up the resolution on your terrain lightmap too, it looks pretty splotchy in places. Your shadows are too dark -- are you making use of the View > World Properties >…
Hi there, my name is Chris Remers. I'm currently looking for some paid, remote work. I specialize in Environments, guns & props. Feel free to send an e-mail, a PM or add me on skype. Looking forward to hear from you! Portfolio: http://chrisremers.com/ ArtStation: https://www.artstation.com/artist/jestic E-mail:…
Hey Polycount I present myself, My name Is Julien Saliot this is my first step to the riot creative constest, I heard late about it, but that will be a huge fun. I Choose to work on the Environment Art section. I don't really know the game but I was always facinate by the work you did, even now guys, so here I am ! ;)
About Black Lotus Empire is a shooter that allows the player free movement around the screen as the camera is moved along a pre-determined path. Players assume the role of Sparrow, a girl miraculously born with wings in the toxic Chinese countryside. She can fight on the ground or in the sky and utilize a diverse mix of…
Hello! I'm an experienced prop and environment artist looking for some work on the side. Examples of my work can be found in my portfolio: https://www.artstation.com/solus_e I've done a good amount of triple A work so experience won't be an issue. I was thinking it would be fun to make miniatures and I have a pretty good…
Hi! I am working on a new environment inspired by Greece culture. In my previous work, I have tried to model and texture everything by my self. But this time I want to use as many premade assets as I can and focus more on the hero prop and unique assets to push visuals I want to create a mid-side level for a 3rd person…