Hello everyone! I'm going to make Shyvana. I want to mix amber and shiny metal in her armor. For now i want to create my own skin for her, but if no good ideas or time i will recreate awesome Ice Drake skin in those materials. Here's my progress in sculpting her head
Hi Everybody! With X-mas coming up and all, we thought it would be the perfect time to give something back to the community who have provieded us with so much invaluable feedback and suggestions! Therefore I´m proud to announce the "Quixel Winter Games of 2014"!! (Patent pending) All the games are made up by and judged by…
Yeah, so there's this blizzard art contest thread too... http://boards.polycount.net/showflat.php?Cat=0&Number=134924&an=0&page=0#Post134924 What you have there looks pretty sweet though.
I really like the cleanness of the site and the fading orange squares in the background. Plus the moving nav bar, that's pretty cool. It makes me think that they're moving pistons. I think your main body design is to narrow. You need to run at least a resolution of 1248x1024 to view the whole thing. At 1024x768 (most…
Here's a link to the Polycount page that has info on embedding images. Scroll down on the linked page and find all the details. http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions
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Added wind and player interaction to our foliage: https://youtu.be/E40_m_67M4Y Our system uses vertex color to drive the world position offset of the material, very similar to what you can find in the content examples. The reception of the breakdown for the landscape material we did yesterday really suprised us (in a…