Hi pixelpatron, you are absolutely right about the roof and and the tree and I fixed the tree and added the normals to the roof to see if that helped which it did a bit. I actually got the whole concept of the roof wrong I found out but by the time I realised. it was constructed of multiple separate curved bricks similar…
I am liking the interior so far... I'm not sure about the ivy on the brick building. Think about how long the earth has been left unkempt for your environment because it will definitely help your environment in the long run and have everything come together and make sense. If your environment was somewhat recently…
I'm with SupRore very cool overall. but it falls apart up close in certain places. The tile/brick floor texture feels low res and mushy. The Grass feels spiky and unnatural (and painful) As well as not looking like it's growing naturally (should be along cracks/edges, rather than covering the whole area. Or you should put…
Great article. I enjoyed reading every bit of it. [ QUOTE ] The real innovations and possibilities BEGIN when we hit that brick wall of "ok, well we can simulate a perfect reality, now what?" [/ QUOTE ] Make it fun. Realism looks nice, but it isn't fun. That's why it's a novelty that dies quickly once you've seen it.…
Nope, fuck subway scenes. Every newbie does them and its tired. You think you'd get hired with a subway scene against 10 other subway scenes and another dude with a dumpster? Or if you're doing a subway will it be better than this? Ask yourself that. Did you ask it? What was the answer? Find an environment concept and get…
Hey all, so I'm doing my first face sculpt. I started in Maya to get the basic base mesh and am trying to get it looking good in zbrush. Ideally I wanted him to look like Bruce Willis, but at the moment I'm going for human, then I'll try more of the Bruce, please lots of c&c,the only way I'm gonna get better at this :) It…
Good to hear i just need to level them up, im just having flashbacks of brink which i also really liked but had issues with the feedback i got when i was dumping bullets into people. Are all the multi-player characters and weapons made inhouse at Splash damage? cause they look super nice almost looks like brink if it was…
Given enough time sience will explain everything, even things lost to time. Being able to explain it, even recreate it doesn't mean that God doesn't exsist. I can do some simple magic tricks but it doesn't mean the person who first came up with it didn't exsist. Yeah the smart monkeys figured out how the magician did the…
Day 20 (8/3/20): Had a relaxing camping weekend with some loved ones and I’m back to learning Blender. To better familiarize myself with the software, I’m doing a small monthly challenge in the program. The prompt for this challenge is “Travel”. I came up with a concept of a novice druid on a wild goose chase on the hunt…
Yea, you should continue atlasing your textures wherever possible unless to do so would negatively effect your texture memory budgets, whatever they may be. Like if you are doing a building and it is part of a large city environment, you might do all of its windows and bits and bobs on one texture, maybe that texture has…