Heh, over here in the Netherlands every store that wants to sell them get a max of 20 wii's to sell... I already pre-ordered and paid of mine at a local gaming store so im 100% sure to get one *yay* :P They release the wii at the 7th of December over here so if anybody wants one and really cant handle the wait for the next…
this a forum of art and one of the best i have ever found. You can get really in the minute help and most of the members are professionals( spelled right ? ) and yep, if you want " ncie job!" or "i love it!" yup go to other forums, if you want people to help you on your art this is the perfect place to start, and most of…
depends how you want to drive it the simplest way is probably to use a tile sampler set tiles to many in x and 1 in y plug a noise map into scale and have it only affect the y axis (pretty sure you can do that) if you want full control you'll need to dig into pixel processors and/or fx-maps I dont have any really good…
Hi everyone! I'm new to Polycount, and I joined so that I can find and learn from fellow 3D artists. I usually just lurk in different forums and communities but this new year I decided to actively seek feedback so I can improve my skills. A little background of me, I've been a generalist for years now, doing all sorts of…
Yeah, no doubt about the shader magic. With the hair, for example, I've got one screenshot where they have some stippling going on with the alpha edges. The test specs also mention something about a reflection mask so I'm assuming using an environment map is within the 'rules'. Originally I had wanted to try doing…
so i dont know if im someone to teach you here, cause my PF-presentation is catastrophal xD but anyway i got some feedback for you. first of all most of your pics look like simple ingame screenshots, and although you were the artlead, this doesnt realy show what you realy contributed to the project. i´d suggest polishing…
before i start ranting i might as well post something useful hehe i agree with Daz - if you're doing stuff for low poly, then build it so it looks correct, and deforms well, with the fewest amount of polys. i've seen some amazing art done with the "worst" lineflow you can imagine. if it ain't broke, don't fix it. the only…
before i begin: i just wanted to say that what i say about e.a is a generalization, taken COMPLETELY from what i've heard from employees that have worked there. some of that information is seccond hand, as well. i'd also like to point out that at least 2 of the most tallented artists that post on these forums (daz and…
Does anyone know how to make the healthbar stop at zero? (it currently goes below zero) Thank you. using UnityEngine;using System.Collections;using UnityEngine.UI;public class HealthBar : MonoBehaviour{ #region FIELDS // The player's current health public int currentHealth; // The player's max health public int maxHealth;…
@d-boy - You're welcome man, as I said, give me a shout if you need any help. :) @MystiqueX - Thanks dude! I didnt want to follow the original completely as I had some ideas for the Pneumo tube and wanted to put them into the scene. Its a modular set, so the rest of the environment will have these pipes running around…