Hi hows it going? Want to get some feedback on my work, tell me what you think. 214 tris 1480 tris 92 tris 250 tris used meshlab to get the low poly 600 tris for all 4 of them.
Not to re-bump this BUT i had an idea i thought people should at least read:(consider) How about we, Wildly attempt something possibly amazing? 1st ever challenge that becomes a "indie" game under the title of the challenge? Having all aspects of "development", be the dev of the game? which will fuel the forums again, make…
Hi SSkelton. I dont understand the branch coming out of his shoulder. Seems out of place. Design and detailing are not really near the quality of your reference character. There are also anatomy problems with your figure.Seems like you tried to avoid them by covering them up ( woolly jumper). Overwatch characters are…
Introduction: Hello everyone! My name is Mykhailo, I am new here, but I would like you to see my very first complete mobile indie game Sunset Hardcore. I really want to know community opinion. Its free to play, it consists ads but can be done without any! It is hardcore game, hard to complete, but possible for sure. There…
Link to the project - https://www.artstation.com/artwork/GXJrkB?commentId=2737958 This is my diploma project. I performed all related tasks, from modeling to texturing, lighting, rendering, and compositing. I was inspired to create the scene after beating "The Witcher 3" game and by Kuba Wichnowski liked my course project.…
A little while back, I spent several months working on... Basically rocks. Lots and lots of rocks. During that time I created several ZBrushes for myself to make the process more efficient. I decided to polish them up and release them on Gumroad as a package for others to benefit from, so here we are. This package includes…
Wires and tri counts as promised, might take me some time to get the animations batch rendered and uploaded, i've got one last little assignment due in a couple of days that i need to get done before i can get those animations rendered. The Dasher - 154 tris (called it the drone originally, this is the newer name that i…
I'll echo samnck's comments about the materials needing some love. They just aren't reading like metal at this point. The ref you have is solid and shows some really nice edge wear and general wear on the prop from use. Try to replicate that a little closer. Also the end cap that seems to screw into the knife seems a…
Ok, so I took a bit of a break from design work and decided to tackle a shader I was dreading for a while. As you all know, real-time transparency is never as simple as we'd like and my previous water droplets just didn't look right. These still have a way to go and there are inherent issues with them taht must be resolved…