Reload Studios is looking for an environment artist to join our
team. The art department is a small but dedicated team. All of us
wear many hats during our current production. The ideal candidate will
have the opportunity to make a huge contribution to the outcome of the levels
as well as other visual content for our…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
What happens when you take a really pretty and successful RPG and then make it prettier? Well you get The Witcher 2, of course! Here we will explore some of the stunning characters, environments, concept art and in-game footage that has come from the CD Projekt RED team. As the production cycle for The Witcher was coming…
Copying this over from the GD thread. Characters Colin Thomas - https://www.artstation.com/artwork/xZkOm ; Soa Lee - https://www.artstation.com/artist/soalee ; Yibing Jiang - https://www.artstation.com/artist/yibingjiang Jaehoon Kim - https://www.artstation.com/artist/jaehoon3d Adam Scott…
Crytek is constantly on the lookout for the very best talent in the industry. Do you have what it takes? Responsibilities: * Ensure that all aspects of character art production are completed on a timely basis to a high standard. * Create documentation, and technical guides to help communicate workflow and efficiency…
Interference Pattern is currently recruiting for a creative producer to join our growing creative team at our Edinburgh studio. Interference Pattern is a vibrant and dynamic creative animation and vfx studio based in Edinburgh, UK. Our close-knit, motivated and sociable team and studio environment provides a fantastic…
Developing the Strategic
Combat game for Star Wars: Jedi Challenges Blind Squirrel Games in
collaboration with Disney and Lucasfilm developed the Strategic Combat game for
Star Wars: Jedi Challenges. It was an honor for our studio to work on this high
profile game. We are proud to show some of the assets we’ve done for…
I've been working on this sucker for about a month and a half. I tried to be very accurate with the model details and I think it's turned out well. I'll be going through in about a month and doing some extra detail painting and getting it ready for cinematic animation work, but I felt like tossing out a showcase before…
I finally could finish this project this weekend. Since the last time, I implemented the shrine in my environment and, once again, tweaked the foliage mix for the meadow. Then I set up shots for the single frames and video with some cinematic cameras. While rendering I stumbled over some new problems with some flickering…
The hallway is definitely your best piece, I think if you managed to get 3 or 4 environments with that quality you would be onto something. The UFO scene is ok-ish but there are a few things that stand out. First of all the lighting could have much more work, right now it is a bit of a mess composition wise, so I think if…