@Noren Thanks Noren! The entire model has been modeled with box modeling. What I did with the hand is I modeled it separately, then for the fingers I did an extrude, slowly adding details individually. The fingers were always attached to the hand. The thing that messes me up is this guy uses tris, and I know that tris are…
http://www.dailymotion.com/video/20853025 videoh http://www.wacom.com/cintiq/cintiq-21ux.php website same resolution (1600x1200), intuos 4, fffugly touchstrips are now on the back same pricetag ($ 2k for lucky US people) discuss?
Hello, this is my second head sculpt for class. We're learning mudbox in this class so I started with the head basemesh provided. I'm modeling it after Jet Black from cowboy bebop. What do you guys think? Any suggestions for improvement? Anything you like about it in particular so I can expand upon it?