you have kinda answered you own question in that last sentence, look at the dogs anatomy, use the muscles as a basis equally look at edge flow on human faces - some muscles are the same for both species and will act in the same way so the edge loops will be similar
Hello, I need your help on something I always have doubts with. Edges around each joints for an effective rigging and animation... How many ? for which part ? I always have doubts on the way I have to do this correctly. I started with the website of Ben mathis, and I found some explanations ->…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
I am curious but have no stamina lately to learn another texturing suite . They are all awful and pain in you a.. usually . Does it have anything worth looking closer ? Chat GPT tells me it's pretty advanced and build on fresher technologies than Substance Designer and Painter but at the same time it tells me I might be…
Hi!! I wanted to ask you for some advice. I'm looking to create a portfolio of creatures (and maybe a little bit of characters, but preferably creatures), which is what I really enjoy doing, and I want to increase my chances of getting hired. So I want to add more skills to my repertoire. I'm thinking of starting to study…