Collect a LOT of references - you will always need more. Study them and break the piece down into conceptually isolated modules. Block the loco out and recursively increase the detail from your blockout, module by module. You can treat this kind of asset as a composition of smaller assets - this is the way it would have…
Its... fantastic. I would live there. Staring at every piece of wood, sprinkler, loos brick, lily pad flower, blade of grass. Added Inspiration folder, twice.
Hello There, Andrew Jacobs. I am a 3D artist with some experience in graphic design . I am highly adaptable to technological needs. I have a deserve set of skills and interests that cover every major aspect of 3D asset production. I feel I'm still early in my ability but am earnest in proving my work to those who require…
Hi Polycount! I have recently finished a Daxter model that is currently being rigged so I can get some classic Daxter-like expressions, but I'd love some feedback that I can apply to my next model (or if I get great feedback on this, I can re-render this, have another go once he is fully rigged). More specifically, I'd…
so I accidently fried my video card, but that's ok. I'm browsing around Newegg, where I realize they no longer sell my card which I only bought 2 years ago, and was a great card at the time. I see a lot of good cards for low prices now, but the big money maker appears to be the PCI-Express cards. this new tech came out of…
Hey guys, I just downloaded the UDK and ran into some issues that took me all night to solve. My solution though is a bit of an awkward roundabout, so I was wondering if anyone knows why the program is doing this (Couldn't find an answer on the official forums and my registration is still pending so I can't post a topic…
Work that speaks for itself Hephaestus Entertainment We are a team of dedicated professionals who provide an array of services like(2d/3d, Animation, Gaming, Comics, E-Learning, Wallpaper And Movies) You can count on our team to deliver pristine quality within the deadline. Each member has a unique skill set to add value…
This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This…
This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This…