Hi, I had to reinstall UE4 and bridge has not detected that. It displays that the plugin is installed when it isn't, causing any exports to UE4 to result in an error. is there any way to manually trigger a reinstall of the plugin?
When I tried to open the .ai file in Adobe Illustrator 10, it displayed
an error which states, " Adobe Illustrator file format is having difficulties " What should I do for the problem?
No, weirdly enough i did not receive any error messages in Substance painter. i didn't try decimating the mesh because i thought it'd remove a lot of the details. Thank you for taking your time to try the baking yourself:) I'll try using your advices (mirroring, decimate) and see if that'll work
Dear All, Help me out! I The error message "0x80042109" comes up everytime I want to open .pst format file in Outlook 2010. Is there something I can do myself to fix Outlook?
The image on the left is the ray miss error i get when i bake a normal map. I have checked the cage it looks like it covers everything completely. Is there something obvious i am missing?
Looks like you will be able to buy the 120gig drive seperately and transfer your files without the bullshit error message you will not receive achievements after you copy. http://www.gametrailers.com/umwatcher.php?id=52196
Hi guys i'm trying to compile my hat with jigglebones and i get this error from GUIStudioMDL: I tryed many tutorials and can't realize what happening. If anyone can help me I'll be very thankfull.
Ok I keep getting this error with UV_tools 1.6 or 1.7 I'm not sure and it's really bugging me. It doesn't even work with administrator on. Is there a way I can just remove UV_tools from max please! Please :)
I'd say keep focusing on the Surface Deform approach, as the concept of simulating a detailled garment using a lower-res proxy version is indeed the way to go IMHO. The error about the target being invalid is likely to be solved by triangulating the proxy mesh. Once you get that solved you'll be able to fully dedicate…