This character is looking fantastic already, I love it :D :D :D My opinion is that the boobs are fine, it fits so well with the overall style. I like the shape of her torso, I think all you have to do with that is just make that area with a more tone physique but keep the shape, imo. For the pants, realistically I agree…
You have some interesting shapes going on at the moment, there's a lot of potential right now. I think the biggest thing I see with these 'Sci-Fi' corridors done well is focusing on modularity. It's a whole lot easier to make one asset look fantastic and have that fill up a room than to have to make hundreds of assets at…
Great artist and one reason why I got interested in Airbrush. He transformed the whole Airbrush scene from silly chrome fonts and car/pin-up illustration to these fantastic landscapes. And the way he used circuit boards etc. as masks in his paintings is very reminiscent of how I mask stuff in Photoshop now. I guess a lot…
picked this up a couple days ago. like other have said the audio is fantastic. The game itself isnt as scary as i would have hoped for but it is pretty badass none the less. I reallly like how the spec on the environment is subtle enough to be beliveable, now in your face I AM METAL LOOK AT ME GLEAM like most games.…
Hey everyone, we're an international team of 5 (across the US, Europe and Asia) actively working on building out a deckbuilding roguelike in Unity. It's an isometric game with a medieval fantasy setting that will have some Northern and Eastern European aesthetic touches. We're at a phase where we'll be entering early…
Hi. If you want to design a Ben's Knife, you'll need to refer to the manga for Hunter X Hunter. While this looks fantastic, it looks like the inaccurate ones that you can purchase online for an arm and a leg. Are you using this for a game? What is the purpose of your rendition? If it's for animation, yours will work quite…
Heya Ben, how are ya? Model looks fantastic. About being super accurate with objects: There comes a point to where worrying so much about accuracy is simply a waste of time. It's a video game weapon, and even 'modern' FPS titles like Call of Duty are in alternate universes anyways. Additionally, there are tons of…
The outside of the courtyard turned out fantastic, really good job. As far as quick fixes, I think messing with the lighting in both the interior screenshots would be the best. The interior with the sculptures I think could emphasis a focal point better. Lessening the smoke, increasing the size of the fire on the braziers…
Hey man, what's up :P @Xaragoth, you raised a very good point actually, and I thought over that a lot as well. I like to think of the Samurai hairstyle as more of a commanding presence in the bridge. Like a war general on the frontline, I suppose. I also got the idea from Knights of Sidonia where the captain dons the…
If I'm not mistaken, at that time automatic indirect lighting was uncommon (this includes AO, final gather and GI), artists relied more on manually placed fill lights and ambient light (basically clamping blacks level slightly above pure black). Stick with simple old shaders like the blinn-phong model. Definitely no SSS to…