Surprise! It's not a fantasy tavern, but a 50's American tavern. The building itself is based on one that used to exist in Portland, Oregon, but they tore it down and replaced it with a parking lot in 1955 as part of an "urban renewal" project :poly127: It was originally a bank, built in 1881, which is why it has that…
Introduction I am from Hourai Teahouse, a doujin video game developer. We are currently developing Fantasy Crescendo, a platform fighter similar to Nintendo's Super Smash Bros. series and rooted in the Touhou Project series of bullet curtain shooters. We are currently seeking 3D artists to help us create some aspects of…
Hi everyone. I've had an environment project going for a long time now and am intent on finishing it up quickly, so to easily keep track of my progress and perhaps getting some good input from people here I will do my best to update regularly. The thing I'm focusing on improving right now is material and lighting…
Hello! I'm looking for a concept artist for a small job. 2 characters. I'm making a game based off of a short film I did for my senior thesis at SVA. The game is somewhat reminiscent of Bloody Roar where there will be transformations. My short film: https://youtu.be/jduxbdZ5DYQ My short film was highlighted by Epic Games…
Guess I'm going to try my best at this. As hand painted isn't my forte, at all, I'll be working my ass off on that aspect :D I'm not very good with drawing/concepting, I started to work on the turret piece already, still planning the inhibitor and the creep den.…
Update: Final Illustration Final Design Hey all! I missed out on the last contest so I had to bite this chance and enter this time. First time doing this, so let me know if i'm doing anything wrong. Cho is one of my favorite champs and one of the very first I ever played when i started back in season 2. Over the years he…
Inspired by the excellent Fantasy Novelist's Exam and some joking around in #md, I figured we could get together a list of similarly soul-searching questions that any serious game developer would have to ask themselves. Here's what we've come up with so far: - Have you ever worked on a game thats been canceled? twice? - Is…
Hey everyone, we're an international team of 5 (across the US, Europe and Asia) actively working on building out a deckbuilding roguelike in Unity. It's an isometric game with a medieval fantasy setting that will have some Northern and Eastern European aesthetic touches. We're at a phase where we'll be entering early…
This character is looking fantastic already, I love it :D :D :D My opinion is that the boobs are fine, it fits so well with the overall style. I like the shape of her torso, I think all you have to do with that is just make that area with a more tone physique but keep the shape, imo. For the pants, realistically I agree…
You have some interesting shapes going on at the moment, there's a lot of potential right now. I think the biggest thing I see with these 'Sci-Fi' corridors done well is focusing on modularity. It's a whole lot easier to make one asset look fantastic and have that fill up a room than to have to make hundreds of assets at…