We are indie developers working on the game Kalyskah, an open-world action RPG with erotic elements where you play as a vampire who has awakened after a long, long time of slumber. You can download your demo here if you want to know more. We are hiring someone that can work part-time to help our team to improve our level…
@poopipe "usually it's a fresh graduate that shows promise but doesn't have work that's representative of what you'll want them to actually do. " In a case like that, where you want to confirm that somebody can work in some style or medium that they have not yet demonstrated proficiency in, how big of a task do you think…
Who we are: Hi, my name is Dawson. I'm a professional developer for a major US tech company. Outside of work, I'm a writer and occasional game developer. I'm working with a friend who is a developer at a different major US tech company and a talented musician. What I'm building: a cute mobile 2d game where you run a cafe…
My name is Elena, and I am happy to announce that we have launched a new online store for selling 3D models, and we would be delighted to see your works on our platform. Our platform offers a user-friendly interface and competitive conditions for creators. If you are interested, you can register on our website, upload your…
The “bendy straw” topology is probably the most basic method for connecting a character’s limb to its body.
But apart from non-sub D low poly characters, or beginner modeling tutorials, I rarely see it used. I understand that it could be an issue if you want to accentuate the shape of the shoulder or something like that,…
@Alex_J I completely missed your answer. Still new to this community. Pardon me. You was right, a cluster deformer was actually the answer I was looking for, I say this some weeks after having been giving this answer on another website. Thank you for your help!
Thanks for all the replies, I'm sorry I can't do a decent quote, as I'm not sure if there is a multi-quote function. So I'm gonna go in and quote each thing myself and hope for the best. >.< Thanks, I'm will need all the luck I can get. Most of the tutorials I have followed around are free ones and aren't very good at…
I do not know if this belongs here, but it seems like the only other place. In basic terms I will be paying you for you to answer my questions on Cryengine SDK. It's pretty much that simple; no need for 3d modelling or animating anything, nor texturing or creating sounds. All I ask of you is to be experienced in using…