some might remember a crappy SAS-type character i posted few weeks ago. I wasnt at all happy with the model when lookin at it now so i decided to have another wack at it. Originally i did not intend to pimp this one but i feel like something is a lil off and i have stared myself blind looking at it. some fresh input would…
Please try updating your GPU drivers. If that doesn't help, upgrading your hardware may be the only option. The MX250 in particular is an underpowered GPU that was not intended for 3D content creation. It should support basic features in Toolbag but I would expect poor performance and instability with that GPU when working…
"Hello professionals" People don't necessarily have to derive a living off of 3D too offer advice, just slightly more experience modeling with polygonal techniques. _____________________________________________________________________________________________________________________________________ Anyway, are you using…
Overall the main issue here is a distorted warped surface once subsurf/subdiv was applied (simply add a carpaint matcap to see for yourself) coupled with other minor problems although that said, fairly straightforward too fix, Also worth keeping in mind, especially for these particular objects, maintaining a consistent…
I bought an expensive laptop early in my career for the exact same reasons. It sounds awesome to be able to work anywhere, but in reality it's not very practical. Battery life is super short, so you will need to bring a cord if you intend to work for more than 45 minutes. Performance is not the same, probably due to heat…
I'm having a problem in unreal with my emissive texture. I want to place it in the gaps between blocks so it lights up the space in-between. The glow only shows when looking into the gap from steeper angles. At shallower angles and as the distance from the light increases the glow rapidly disappears. Widening the gap…
sorry :open_mouth: i'm not dersu and i'm not 20 ;D i'm older than you. Thank you I do hear wisdom and your wise Choi simply I play coy with people no disrespect to you. I intend no disrespect I apologize didn't mean to offend you. I hear your wisdom and know I will finish my series. G-d has given me a mission in life and I…
good work so far. about the issue with opacity from painter, it is a little hard to explain but it's a common problem. IIRC you need to add a fill layer to the bottom of your layer stack in painter and set it to no opacity (in other words, completely opaque). I think when you export then it should work as expected. I don't…
Hello, poopipe Thanks a lot for your reply! I think your comment is very interesting. I guess I have to think from the perspective of why a video game character would want to go to a certain environment. What is interesting about the environment? What does a hypothetical character intend to find there? What is the player…
hey man, looking good, but: 1. The side of the roof (left side with red) has some unrealistic specular; is the lighting baked or dynamic? 2. the buildings on the right side are too straight - add some variance/noise to break those straight lines; also the corners are too sharp in some cases 3. the window in the back…