some might remember a crappy SAS-type character i posted few weeks ago. I wasnt at all happy with the model when lookin at it now so i decided to have another wack at it.
Originally i did not intend to pimp this one but i feel like something is a lil off and i have stared myself blind looking at it. some fresh input would be nice.
currently at 3500 polys. It should be noted that this guy isnt supposed to be "SAS" but more your generic "spec-ops, secretbutdeadly" guy
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the head is bothering me a bit too, even with a hood on i dont think it should be that wide in frontview. helmet looks a bit squashed, not deep enough.
his boots look a bit flat, if theyre supposed to be lighweight try making them follow the shape of the foot a bit more.
also got a gasmask on him (will be optional heads eventually) Turned out at 3700 polys.
Now gettin ready to unwrap this sucker.
http://www.ne.jp/asahi/kaz/custom/GALLERY/SAS/SAS.htm
Dunno if you were goin for an exact replica of an SAS dude but that gives ya some good ideas about the overall shape of em. The gasmask/helmet and vest proportions on your model look a tad off compared to this one, perhaps less of a neck and a bunchier vest, and the hood gives a nice bit of extra bulk around the neck too. Just some ideas to ponder.