High Priority – Game Art is looking for artists to bolster our ranks. Remote work, freelance and long-term. We seek long term collaboration, and so will prefer those who support that. See our work to get an impression who we are: https://highpriority.com/ Skills we seek: At least 5 years of professional experience at a…
Techland, founded 1991, is the largest game developer in Poland. Our games, including Dying Light and series Dead Island and Call of Juarez, have been published globally and won millions of fans. The international success of Dead Island (more than 9 million copies sold) reinforced our position as creators of top-tier…
lol why does Will Smith have the look "Why am I here?!" on his face? Designs look pretty cool? Seems strange to release something like this with zero context to people not "in the know" as to why this is special. 2 Suicide 2 Serious?
I have this very simple mesh with a floating geo I don't know why the normal map bake is warped, it's just a flat surface. I can't really make it more flat lol I can turn off the average normals, but imo I shouldn't have to when the normal is just 1 front facing polygon face. And turning off average normals ruins the rest…
I would like to know this then, why is it that the highlighted areas shade correctly while the other area doesnt? why is it only on the part with the decal? its all similar poly density
acc > conte > gauss > Mask_Salesman > wake why are they attacking each other? why is that skull bleeding? why am i still up at 5:30 am? these are all good questions. 20 min speedpaint. was supposed to be 10 but screw it.
yea your portfolio is not there yet and looks like someone who is still developing their skillset, which isn't a bad thing, but I think you will have a hard time getting paid work. I would just double down and focus on building your skillset in a specific area, like building environments or props etc. Your portfolio is a…
If you were interested but didn't enter, what was the reason? I wanted to enter but wasn't able to due to time restrains and the scope of creating both a vehicle/mount and character within the time frame. (Crunch at work!) How did you feel about the scope of the contest? We're talking not only designing, modeling,…
SveinY Thanks indeed for that crit it seems as though the fellow that I made doesn't have the buckler thing you mentioned though, but I fixed everything else. The reason why he doesn't look like himself in my sculpt is because I am having trouble choosing the right horn type, it seems though many official artist have drawn…
Started my first job at Bungie when I was 21 and I interned at SOE during school where my Art Director mentioned how I was the same age as his son haha. I was however never asked in any interview ever if I had a degree or what my age was (however Bungie at the time new I had my degree and on my exit interview said it was a…